<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Saltmire Save — One-Line Save/Load for Godot 4 Devlog - itch.io</title><link>https://saltmire.itch.io/saltmire-save</link><description>One-line save/load for Godot 4 — encryption, schema migration, backup recovery, gzip compression &amp; smart autosave.</description><item><guid>https://saltmire.itch.io/saltmire-save/devlog/1578788/saltmire-save-is-out-one-line-saveload-for-godot-4-proven-not-promised</guid><title>Saltmire Save is out — one-line save/load for Godot 4 (proven, not promised)</title><link>https://saltmire.itch.io/saltmire-save/devlog/1578788/saltmire-save-is-out-one-line-saveload-for-godot-4-proven-not-promised</link><pubDate>Wed, 08 Jul 2026 19:47:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Saltmire Save is out. Saving game state is something every game needs and nobody enjoys wiring — so this does it in one line, then handles the parts that actually bite you in production: corrupt sav...</p>]]></description></item></channel></rss>